23 June 2008

More spore

Well, I've had a bit more time to play around with the Spore Creature Creator and as promised I've uploaded some pics of my creature dudes. Meet my babies!

Bumblebutt Garth

It's pretty cool what you can do with limbs. You can attach just about any part to the end of any limb. For example with this next creature I attached a couple arms to it's head, made them tiny, and replaced the hands with eyes.

Buggy 

Same principle with this next guy, except the top of his back-bone has 5 limbs coming off it, each with it's own head.

Manyheads

The editor is so easy to use and it's pretty amazing how quickly you can knock these things up even without any artistic ability - but it's so much fun you end up spending ages tweaking your creature to get it just right. I love this next one - he's just so freaky-deeky!

Wierdy

And what can I say, as soon as I realised I could, I couldn't resist but create Jar Jar! lol

JarJar

...Don't tell him but when I get the full game I plan to populate a planet with his species, lower them into a full sense of security and then blam! I genocise them with my doom ray! Muhahahaaaaa.

20 June 2008

EA Released Creature Editor for Spore

Today Electronic Arts have given us a taste of what's to come in their highly anticipated, evolution-themed game "Spore" by releasing the creature editor application for the game.

The creature editor is revolutionary. What would previously take professional 3D artists dozens of man hours to design, model, texture and animate a 3D creature, anyone can now do in mere minutes using this creature editor for Spore.

You start out by shaping the back-bone of your creature which determines it's body shape. Then you simply drag and drop limbs and features onto your creature. You can get really creative - your creature might have 3 legs, four arms and 2 mouths and you can attach any body part just about anywhere. Finally you choose what markings and colours you want for your creature and your done. Then based on your creatures body-layout, centre of gravity, etc, the game will automatically work out how to animate your creature all for you. It's really amazing.

Here's a creature I based on one of our cats.

The Mighty Wemblysaurus!

And here's a photo of... him relieving himself??? Well as long as he covers it up when he's done, lol.

Flatulent Feline!

I'll create and share some more imaginative creatures on my blog when I'm feeling more creative (and when it's not 2am in the morning) to show you how flexible the editor application really is. I'd also love to see what creatures other people come up with! If you're interested you can download the editor and try it out yourself - it's easy to use and great fun!