Today Electronic Arts have given us a taste of what's to come in their highly anticipated, evolution-themed game "Spore" by releasing the creature editor application for the game.
The creature editor is revolutionary. What would previously take professional 3D artists dozens of man hours to design, model, texture and animate a 3D creature, anyone can now do in mere minutes using this creature editor for Spore.
You start out by shaping the back-bone of your creature which determines it's body shape. Then you simply drag and drop limbs and features onto your creature. You can get really creative - your creature might have 3 legs, four arms and 2 mouths and you can attach any body part just about anywhere. Finally you choose what markings and colours you want for your creature and your done. Then based on your creatures body-layout, centre of gravity, etc, the game will automatically work out how to animate your creature all for you. It's really amazing.
Here's a creature I based on one of our cats.
And here's a photo of... him relieving himself??? Well as long as he covers it up when he's done, lol.
I'll create and share some more imaginative creatures on my blog when I'm feeling more creative (and when it's not 2am in the morning) to show you how flexible the editor application really is. I'd also love to see what creatures other people come up with! If you're interested you can download the editor and try it out yourself - it's easy to use and great fun!
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